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//Added by qt3to4:
#include <Q3CString>
// XXX Automatically generated. DO NOT EDIT! XXX //
public:
TextValue();
TextValue(const TextValue&);
TextValue(const Q3CString&);
TextValue & operator = (TextValue&);
TextValue & operator = (const Q3CString&);
bool operator ==(TextValue&);
bool operator !=(TextValue& x) {return !(*this==x);}
bool operator ==(const Q3CString& s) {TextValue a(s);return(*this==a);}
bool operator != (const Q3CString& s) {return !(*this == s);}
virtual ~TextValue();
void parse() {if(!parsed_) _parse();parsed_=true;assembled_=false;}
void assemble() {if(assembled_) return;parse();_assemble();assembled_=true;}
void _parse();
void _assemble();
const char * className() const { return "TextValue"; }
// End of automatically generated code //
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