From 29b27cf61a7cb862a0236c8b319ff1843669142c Mon Sep 17 00:00:00 2001
From: drw <drw>
Date: Mon, 20 Dec 2004 14:49:49 +0000
Subject: Reapply fix for bug #1017 - Tetrix on high resolution screens

---
diff --git a/noncore/games/tetrix/qtetrix.cpp b/noncore/games/tetrix/qtetrix.cpp
index 20cf1a7..a6a5f34 100644
--- a/noncore/games/tetrix/qtetrix.cpp
+++ b/noncore/games/tetrix/qtetrix.cpp
@@ -26,6 +26,7 @@
 #include <qlabel.h>
 #include <qdatetime.h>
 #include <qlayout.h>
+#include <qtimer.h>
 
 #include "ohighscoredlg.h"
 
@@ -107,6 +108,8 @@ QTetrix::QTetrix( QWidget *parent, const char *name, WFlags f )
     setCentralWidget( gameArea );
 
     QGridLayout *gl = new QGridLayout( gameArea, 5, 3, 8 );
+    gl->setColStretch( 1, 5 );
+    gl->setColStretch( 2, 10 );
 
     QLabel *l;
     l = new QLabel( tr("Next"), gameArea );
@@ -130,11 +133,7 @@ QTetrix::QTetrix( QWidget *parent, const char *name, WFlags f )
 
     board = new QTetrixBoard(gameArea);
     board->setBackgroundColor(QColor(0,0,0));
-    board->setFixedWidth( 124 );
     gl->addMultiCellWidget( board, 0, 4, 2, 2 );
-    gl->addColSpacing( 2, 100 );
-    gl->addColSpacing( 1, 35 );
-    gl->addRowSpacing( 0, 35 );
 
     QPushButton *pb = new QPushButton( tr("Start"), gameArea );
     pb->setFocusPolicy( NoFocus );
@@ -142,21 +141,25 @@ QTetrix::QTetrix( QWidget *parent, const char *name, WFlags f )
     gl->addMultiCellWidget( pb, 4, 4, 0, 1 );
 
     connect( board, SIGNAL(gameOverSignal()), SLOT(gameOver()) );
-    connect( board, SIGNAL(drawNextSquareSignal(int,int,QColor*)), showNext,
-	     SLOT(drawNextSquare(int,int,QColor*)) );
+    connect( board, SIGNAL(drawNextSquareSignal(int,int,QColor*)), this,
+	     SLOT(setNext(int,int,QColor*)) );
     connect( showNext, SIGNAL(update()), board, SLOT(updateNext()) );
-    connect( board, SIGNAL(updateScoreSignal(int)), showScore,
-	     SLOT(setNum(int)) );
-    connect( board, SIGNAL(updateLevelSignal(int)), showLevel,
-	     SLOT(setNum(int)));
-    connect( board, SIGNAL(updateRemovedSignal(int)), showLines,
-	     SLOT(setNum(int)));
+    connect( board, SIGNAL(updateScoreSignal(int)), showScore, SLOT(setNum(int)) );
+    connect( board, SIGNAL(updateLevelSignal(int)), showLevel, SLOT(setNum(int)) );
+    connect( board, SIGNAL(updateRemovedSignal(int)), showLines, SLOT(setNum(int)) );
 
     showScore->setNum( 0 );
     showLevel->setNum( 0 );
     showLines->setNum( 0 );
     board->revealNextPiece(TRUE);
     board->setFocusPolicy( StrongFocus );
+    
+    QTimer::singleShot( -1, this, SLOT(setup()) );
+}
+
+void QTetrix::setup()
+{
+    resizeEvent( 0x0 );
 }
 
 void QTetrix::gameOver()
@@ -172,3 +175,34 @@ void QTetrix::quit()
 {
     close();
 }
+
+void QTetrix::setNext( int x, int y, QColor *color )
+{
+    resizeEvent( 0x0 );
+    showNext->drawNextSquare( x, y, color );
+}
+    
+void QTetrix::resizeEvent( QResizeEvent * )
+{
+    // Set size of board
+    int widthFactor = board->QFrame::width() / board->boardWidth();
+    if ( widthFactor < 1 )
+        widthFactor = 1;
+    int heightFactor = board->QFrame::height() / board->boardHeight();
+    if ( heightFactor < 1 )
+        heightFactor = 1;
+    widthFactor > heightFactor ? board->resize( heightFactor * board->boardWidth() + 2,
+                                                heightFactor * board->boardHeight() + 2 )
+                               : board->resize( widthFactor * board->boardWidth() + 2,
+                                                widthFactor * board->boardHeight() + 2 );
+    
+    // Set size of preview widget
+    widthFactor = showNext->width() / 5;
+    if ( widthFactor < 1 )
+        widthFactor = 1;
+    heightFactor = showNext->height() / 6;
+    if ( heightFactor < 1 )
+        heightFactor = 1;
+    widthFactor > heightFactor ? showNext->resize( heightFactor * 5 + 2, heightFactor * 6 + 2 )
+                               : showNext->resize( widthFactor * 5 + 2, widthFactor * 6 + 2 );
+}
diff --git a/noncore/games/tetrix/qtetrix.h b/noncore/games/tetrix/qtetrix.h
index c8959c5..8c44b77 100644
--- a/noncore/games/tetrix/qtetrix.h
+++ b/noncore/games/tetrix/qtetrix.h
@@ -57,10 +57,18 @@ public:
     void startGame() { board->startGame(); }
 
 public slots:
+    void setup();
     void gameOver();
     void quit();
+    
+    void setNext( int x, int y, QColor *color );
+//    void setScore( int score );
+//    void setLevel( int level );
+//    void setLines( int lines );
+    
 private:
     void keyPressEvent( QKeyEvent *e ) { board->keyPressEvent(e); }
+    void resizeEvent( QResizeEvent * );
 
     QTetrixBoard  *board;
     ShowNextPiece *showNext;
diff --git a/noncore/games/tetrix/qtetrixb.cpp b/noncore/games/tetrix/qtetrixb.cpp
index 3c179df..8c41fb2 100644
--- a/noncore/games/tetrix/qtetrixb.cpp
+++ b/noncore/games/tetrix/qtetrixb.cpp
@@ -56,6 +56,7 @@ void QTetrixBoard::startGame(int gameType,int fillRandomLines)
     if ( isPaused )
         return;		// ignore if game is paused
     noGame = FALSE;
+    
     GenericTetrix::startGame( gameType, fillRandomLines );
     // Note that the timer is started by updateLevel!
 }
@@ -206,8 +207,11 @@ void QTetrixBoard::drawContents( QPainter *p )
 void QTetrixBoard::resizeEvent(QResizeEvent *e)
 {
     QSize sz = e->size();
+
     blockWidth  = (sz.width() - 2)/10;
     blockHeight = (sz.height() - 2)/22;
+/*    blockWidth > blockHeight ? blockWidth = blockHeight
+                             : blockHeight = blockWidth;*/
     xOffset     = 1;
     //yOffset     = 1;
     yOffset     = (sz.height() - 2) - (blockHeight *22);
--
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