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-rw-r--r--library/resource.cpp35
1 files changed, 23 insertions, 12 deletions
diff --git a/library/resource.cpp b/library/resource.cpp
index 18139b9..da09892 100644
--- a/library/resource.cpp
+++ b/library/resource.cpp
@@ -12,32 +12,38 @@
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#define QTOPIA_INTERNAL_MIMEEXT
#include <qpe/qpeapplication.h>
#include "resource.h"
#include "mimetype.h"
#include <qdir.h>
#include <qpixmapcache.h>
+/*
+ * enable or disable the search for the icon without .png or .xpm
+ * suffix. We would use MimeType to lookup possible extensions...
+ */
+bool qpe_fast_findPixmap = false; // visible in libqpe
+
// this namespace is just a workaround for a gcc bug
// gcc exports inline functions in the generated file
// inlinepics_p.h
#ifndef LIBQPE_NO_INLINE_IMAGES
namespace {
#include "inlinepics_p.h"
}
#endif
/*!
\class Resource resource.h
\brief The Resource class provides access to named resources.
The resources may be provided from files or other sources.
@@ -52,39 +58,41 @@ namespace {
/*!
\fn Resource::Resource()
\internal
*/
/*!
Returns the QPixmap called \a pix. You should avoid including
any filename type extension (e.g. .png, .xpm).
*/
#include <stdio.h>
QPixmap Resource::loadPixmap( const QString &pix )
{
QPixmap pm; // null pixmap
QString key="QPE_"+pix;
if ( !QPixmapCache::find(key,pm) ) {
- QImage I = loadImage(pix);
- if( I.isNull() ) {
+ QImage I = loadImage(pix);
+ if( I.isNull() ) {
qWarning( "Could not load %s", pix.latin1() );
} else {
pm.convertFromImage(I);
QPixmapCache::insert(key,pm);
}
+ }else {
+ qWarning("In Cache for %s pixmap %s", qApp->argv()[0], pix.local8Bit().data() );
}
return pm;
}
/*!
Returns the QBitmap called \a pix. You should avoid including
any filename type extension (e.g. .png, .xpm).
*/
QBitmap Resource::loadBitmap( const QString &pix )
{
QBitmap bm;
bm = loadPixmap(pix);
return bm;
}
/*
@@ -127,43 +135,46 @@ QStringList opie_imageExtensions() {
Normally you will use loadPixmap() rather than this function.
*/
QString Resource::findPixmap( const QString &pix )
{
QString picsPath = QPEApplication::qpeDir() + "pics/";
QString f;
// Common case optimizations...
f = picsPath + pix + ".png";
if ( QFile( f ).exists() )
return f;
f = picsPath + pix + ".xpm";
if ( QFile( f ).exists() )
return f;
- // All formats...
- QStringList exts = opie_imageExtensions();
- for ( QStringList::ConstIterator it = exts.begin(); it!=exts.end(); ++it ) {
- QString f = picsPath + pix + "." + *it;
- if ( QFile(f).exists() )
- return f;
- }
+ if ( !qpe_fast_findPixmap ) {
+ printf("Doing slow search for %s %s\n", qApp->argv()[0], pix.local8Bit().data() );
+ // All formats...
+ QStringList exts = opie_imageExtensions();
+ for ( QStringList::ConstIterator it = exts.begin(); it!=exts.end(); ++it ) {
+ QString f = picsPath + pix + "." + *it;
+ if ( QFile(f).exists() )
+ return f;
+ }
- // Finally, no (or existing) extension...
- if ( QFile( picsPath + pix ).exists() )
- return picsPath + pix;
+ // Finally, no (or existing) extension...
+ if ( QFile( picsPath + pix ).exists() )
+ return picsPath + pix;
+ }
//qDebug("Cannot find pixmap: %s", pix.latin1());
return QString();
}
/*!
Returns a sound file for a sound called \a name.
You should avoid including any filename type extension (e.g. .wav),
as the system will search for only those fileformats which are supported
by the library.
Currently, only WAV files are supported.
*/
QString Resource::findSound( const QString &name )
{