Diffstat (limited to 'inputmethods/multikey/keyboard.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | inputmethods/multikey/keyboard.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp index 1d91b82..b793391 100644 --- a/inputmethods/multikey/keyboard.cpp +++ b/inputmethods/multikey/keyboard.cpp @@ -362,193 +362,193 @@ void Keyboard::mousePressEvent(QMouseEvent *e) dc->input.clear(); dc->resetBackspaces(); } else { dc->add(QString(QChar(unicode))); dc->incBackspaces(); } } picks->repaint(); } // painting pressed = TRUE; pressedKeyRow = row; pressedKeyCol = col; if (need_repaint) repaint(FALSE); else { // just paint the one key pressed QPainter p(this); drawKeyboard(p, row, col); } pressTid = startTimer(80); } /* Keyboard::mouseReleaseEvent {{{1 */ void Keyboard::mouseReleaseEvent(QMouseEvent*) { pressed = FALSE; if ( pressTid == 0 ) #if defined(Q_WS_QWS) || defined(_WS_QWS_) if ( unicode != -1 ) { emit key( unicode, qkeycode, modifiers, false, false ); repeatTimer->stop(); } #endif if (shift && unicode != 0) { *shift = 0; // unpress shift key shift = 0; // reset the shift pointer repaint(FALSE); } else clearHighlight(); } /* Keyboard::timerEvent {{{1 */ /* void Keyboard::timerEvent(QTimerEvent* e) { if ( e->timerId() == pressTid ) { killTimer(pressTid); pressTid = 0; if ( !pressed ) cout << "calling clearHighlight from timerEvent\n"; clearHighlight(); } } */ void Keyboard::repeat() { repeatTimer->start( 200 ); emit key( unicode, 0, modifiers, true, true ); } void Keyboard::clearHighlight() { if ( pressedKeyRow >= 0 && pressedKeyCol >= 0) { int tmpRow = pressedKeyRow; int tmpCol = pressedKeyCol; pressedKeyRow = -1; pressedKeyCol = -1; QPainter p(this); drawKeyboard(p, tmpRow, tmpCol); } } /* Keyboard::sizeHint {{{1 */ QSize Keyboard::sizeHint() const { QFontMetrics fm=fontMetrics(); - int keyHeight = fm.lineSpacing(); + int keyHeight = fm.lineSpacing() + 2; return QSize( 240, keyHeight * 5 + (usePicks ? picks->sizeHint().height() : 0) + 1); } void Keyboard::resetState() { schar = mchar = echar = 0; picks->resetState(); } /* Keyboard::togglePickboard {{{1 */ void Keyboard::togglePickboard(bool on_off) { usePicks = on_off; if (usePicks) { picks->show(); //move(x(), y() - picks->height()); // not required anymore because QCopChannel::send //adjustSize(); QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); } else { picks->hide(); picks->resetState(); //move(x(), y() + picks->height()); //adjustSize(); QObject::disconnect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); } /* * this closes && opens the input method */ QCopChannel::send ("QPE/TaskBar", "hideInputMethod()"); QCopChannel::send ("QPE/TaskBar", "showInputMethod()"); } /* Keyboard::setMapTo ... {{{1 */ void Keyboard::setMapToDefault() { /* load current locale language map */ Config *config = new Config("locale"); config->setGroup( "Language" ); QString l = config->readEntry( "Language" , "en" ); delete config; QString key_map = QPEApplication::qpeDir() + "/share/multikey/" + l + ".keymap"; /* save change to multikey config file */ config = new Config("multikey"); config->setGroup ("keymaps"); config->writeEntry ("current", key_map); // default closed delete config; delete keys; keys = new Keys(key_map); // have to repaint the keyboard repaint(FALSE); } void Keyboard::setMapToFile(QString file) { /* save change to multikey config file */ Config *config = new Config("multikey"); config->setGroup ("keymaps"); config->writeEntry ("current", file); // default closed delete config; delete keys; keys = new Keys(file); repaint(FALSE); } /* korean input functions {{{1 * * TODO * one major problem with this implementation is that you can't move the * cursor after inputing korean chars, otherwise it will eat up and replace * the char before the cursor you move to. fix that * * make backspace delete one single char, not the whole thing if still * editing. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * how korean input works * * all following chars means unicode char value and are in hex * * ÃÊÀ½ = schar (start char) * ÁßÀ½ = mchar (middle char) |