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path: root/inputmethods/multikey/keyboard.cpp
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-rw-r--r--inputmethods/multikey/keyboard.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp
index 1d91b82..b793391 100644
--- a/inputmethods/multikey/keyboard.cpp
+++ b/inputmethods/multikey/keyboard.cpp
@@ -362,193 +362,193 @@ void Keyboard::mousePressEvent(QMouseEvent *e)
dc->input.clear();
dc->resetBackspaces();
} else {
dc->add(QString(QChar(unicode)));
dc->incBackspaces();
}
}
picks->repaint();
}
// painting
pressed = TRUE;
pressedKeyRow = row;
pressedKeyCol = col;
if (need_repaint) repaint(FALSE);
else { // just paint the one key pressed
QPainter p(this);
drawKeyboard(p, row, col);
}
pressTid = startTimer(80);
}
/* Keyboard::mouseReleaseEvent {{{1 */
void Keyboard::mouseReleaseEvent(QMouseEvent*)
{
pressed = FALSE;
if ( pressTid == 0 )
#if defined(Q_WS_QWS) || defined(_WS_QWS_)
if ( unicode != -1 ) {
emit key( unicode, qkeycode, modifiers, false, false );
repeatTimer->stop();
}
#endif
if (shift && unicode != 0) {
*shift = 0; // unpress shift key
shift = 0; // reset the shift pointer
repaint(FALSE);
}
else
clearHighlight();
}
/* Keyboard::timerEvent {{{1 */
/*
void Keyboard::timerEvent(QTimerEvent* e)
{
if ( e->timerId() == pressTid ) {
killTimer(pressTid);
pressTid = 0;
if ( !pressed )
cout << "calling clearHighlight from timerEvent\n";
clearHighlight();
}
}
*/
void Keyboard::repeat()
{
repeatTimer->start( 200 );
emit key( unicode, 0, modifiers, true, true );
}
void Keyboard::clearHighlight()
{
if ( pressedKeyRow >= 0 && pressedKeyCol >= 0) {
int tmpRow = pressedKeyRow;
int tmpCol = pressedKeyCol;
pressedKeyRow = -1;
pressedKeyCol = -1;
QPainter p(this);
drawKeyboard(p, tmpRow, tmpCol);
}
}
/* Keyboard::sizeHint {{{1 */
QSize Keyboard::sizeHint() const
{
QFontMetrics fm=fontMetrics();
- int keyHeight = fm.lineSpacing();
+ int keyHeight = fm.lineSpacing() + 2;
return QSize( 240, keyHeight * 5 + (usePicks ? picks->sizeHint().height() : 0) + 1);
}
void Keyboard::resetState()
{
schar = mchar = echar = 0;
picks->resetState();
}
/* Keyboard::togglePickboard {{{1 */
void Keyboard::togglePickboard(bool on_off)
{
usePicks = on_off;
if (usePicks) {
picks->show();
//move(x(), y() - picks->height()); // not required anymore because QCopChannel::send
//adjustSize();
QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
} else {
picks->hide();
picks->resetState();
//move(x(), y() + picks->height());
//adjustSize();
QObject::disconnect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ),
this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) );
}
/*
* this closes && opens the input method
*/
QCopChannel::send ("QPE/TaskBar", "hideInputMethod()");
QCopChannel::send ("QPE/TaskBar", "showInputMethod()");
}
/* Keyboard::setMapTo ... {{{1 */
void Keyboard::setMapToDefault() {
/* load current locale language map */
Config *config = new Config("locale");
config->setGroup( "Language" );
QString l = config->readEntry( "Language" , "en" );
delete config;
QString key_map = QPEApplication::qpeDir() + "/share/multikey/"
+ l + ".keymap";
/* save change to multikey config file */
config = new Config("multikey");
config->setGroup ("keymaps");
config->writeEntry ("current", key_map); // default closed
delete config;
delete keys;
keys = new Keys(key_map);
// have to repaint the keyboard
repaint(FALSE);
}
void Keyboard::setMapToFile(QString file) {
/* save change to multikey config file */
Config *config = new Config("multikey");
config->setGroup ("keymaps");
config->writeEntry ("current", file); // default closed
delete config;
delete keys;
keys = new Keys(file);
repaint(FALSE);
}
/* korean input functions {{{1
*
* TODO
* one major problem with this implementation is that you can't move the
* cursor after inputing korean chars, otherwise it will eat up and replace
* the char before the cursor you move to. fix that
*
* make backspace delete one single char, not the whole thing if still
* editing.
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
*
* how korean input works
*
* all following chars means unicode char value and are in hex
*
* ÃÊÀ½ = schar (start char)
* ÁßÀ½ = mchar (middle char)