-rw-r--r-- | microkde/kdeui/kmainwindow.cpp | 1 | ||||
-rw-r--r-- | microkde/kdeui/kmainwindow.h | 5 |
2 files changed, 4 insertions, 2 deletions
diff --git a/microkde/kdeui/kmainwindow.cpp b/microkde/kdeui/kmainwindow.cpp index bd5a2cc..3ae4c87 100644 --- a/microkde/kdeui/kmainwindow.cpp +++ b/microkde/kdeui/kmainwindow.cpp @@ -287,32 +287,33 @@ void KMainWindow::setPlainCaption( const QString &caption ) void KMainWindow::slotStateChanged(const QString &newstate) { stateChanged(newstate, KXMLGUIClient::StateNoReverse); } /* * Get rid of this for KDE 4.0 */ void KMainWindow::slotStateChanged(const QString &newstate, KXMLGUIClient::ReverseStateChange reverse) { stateChanged(newstate, reverse); } void KMainWindow::closeEvent ( QCloseEvent *e ) { + //qDebug("MainWindow::closeEvent "); // Save settings if auto-save is enabled, and settings have changed if (d->settingsDirty && d->autoSaveSettings) saveAutoSaveSettings(); if (queryClose()) { e->accept(); int not_withdrawn = 0; /*US QPtrListIterator<KMainWindow> it(*KMainWindow::memberList); for (it.toFirst(); it.current(); ++it){ if ( !it.current()->isHidden() && it.current()->isTopLevel() && it.current() != this ) not_withdrawn++; } */ if ( !no_query_exit && not_withdrawn <= 0 ) { // last window close accepted? diff --git a/microkde/kdeui/kmainwindow.h b/microkde/kdeui/kmainwindow.h index e76e732..2aafb9d 100644 --- a/microkde/kdeui/kmainwindow.h +++ b/microkde/kdeui/kmainwindow.h @@ -50,63 +50,64 @@ class KAction; #include <ktoolbar.h> #include <ktoolbarhandler.h> #include <kxmlguiclient.h> #include <qmainwindow.h> #include <qptrlist.h> class KActionCollection; class KMainWindow : public QMainWindow, virtual public KXMLGUIClient { Q_OBJECT private: //US create private defaultconstructor KMainWindow() {;}; -public: + public: /** * Construct a main window. * * @param parent The widget parent. This is usually 0 but it may also be the window * group leader. In that case, the KMainWindow becomes sort of a * secondary window. * * @param name The object name. For session management and window management to work * properly, all main windows in the application should have a * different name. When passing 0 (the default), KMainWindow will create * a unique name, but it's recommended to explicitly pass a window name that will * also describe the type of the window. If there can be several windows of the same * type, append '#' (hash) to the name, and KMainWindow will append numbers to make * the names unique. For example, for a mail client which has one main window showing * the mails and folders, and which can also have one or more windows for composing * mails, the name for the folders window should be e.g. "mainwindow" and * for the composer windows "composer#". * * @param f Specify the widget flags. The default is * WType_TopLevel and WDestructiveClose. TopLevel indicates that a * main window is a toplevel window, regardless of whether it has a * parent or not. DestructiveClose indicates that a main window is * automatically destroyed when its window is closed. Pass 0 if * you do not want this behavior. * * KMainWindows must be created on the heap with 'new', like: * <pre> KMainWindow *kmw = new KMainWindow (...</pre> **/ - KMainWindow( QWidget* parent = 0, const char *name = 0, WFlags f = WType_TopLevel | WDestructiveClose ); + //LR remove WDestructiveClose + KMainWindow( QWidget* parent = 0, const char *name = 0, WFlags f = WType_TopLevel /*| WDestructiveClose*/ ); /** * Destructor. * * Will also destroy the toolbars, and menubar if * needed. */ virtual ~KMainWindow(); /** * Retrieve the standard help menu. * * It contains entires for the * help system (activated by F1), an optional "What's This?" entry * (activated by Shift F1), an application specific dialog box, |