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-rw-r--r--microkde/kdeui/kmainwindow.cpp1
-rw-r--r--microkde/kdeui/kmainwindow.h5
2 files changed, 4 insertions, 2 deletions
diff --git a/microkde/kdeui/kmainwindow.cpp b/microkde/kdeui/kmainwindow.cpp
index bd5a2cc..3ae4c87 100644
--- a/microkde/kdeui/kmainwindow.cpp
+++ b/microkde/kdeui/kmainwindow.cpp
@@ -287,32 +287,33 @@ void KMainWindow::setPlainCaption( const QString &caption )
void KMainWindow::slotStateChanged(const QString &newstate)
{
stateChanged(newstate, KXMLGUIClient::StateNoReverse);
}
/*
* Get rid of this for KDE 4.0
*/
void KMainWindow::slotStateChanged(const QString &newstate,
KXMLGUIClient::ReverseStateChange reverse)
{
stateChanged(newstate, reverse);
}
void KMainWindow::closeEvent ( QCloseEvent *e )
{
+ //qDebug("MainWindow::closeEvent ");
// Save settings if auto-save is enabled, and settings have changed
if (d->settingsDirty && d->autoSaveSettings)
saveAutoSaveSettings();
if (queryClose()) {
e->accept();
int not_withdrawn = 0;
/*US
QPtrListIterator<KMainWindow> it(*KMainWindow::memberList);
for (it.toFirst(); it.current(); ++it){
if ( !it.current()->isHidden() && it.current()->isTopLevel() && it.current() != this )
not_withdrawn++;
}
*/
if ( !no_query_exit && not_withdrawn <= 0 ) { // last window close accepted?
diff --git a/microkde/kdeui/kmainwindow.h b/microkde/kdeui/kmainwindow.h
index e76e732..2aafb9d 100644
--- a/microkde/kdeui/kmainwindow.h
+++ b/microkde/kdeui/kmainwindow.h
@@ -50,63 +50,64 @@ class KAction;
#include <ktoolbar.h>
#include <ktoolbarhandler.h>
#include <kxmlguiclient.h>
#include <qmainwindow.h>
#include <qptrlist.h>
class KActionCollection;
class KMainWindow : public QMainWindow, virtual public KXMLGUIClient
{
Q_OBJECT
private:
//US create private defaultconstructor
KMainWindow() {;};
-public:
+
public:
/**
* Construct a main window.
*
* @param parent The widget parent. This is usually 0 but it may also be the window
* group leader. In that case, the KMainWindow becomes sort of a
* secondary window.
*
* @param name The object name. For session management and window management to work
* properly, all main windows in the application should have a
* different name. When passing 0 (the default), KMainWindow will create
* a unique name, but it's recommended to explicitly pass a window name that will
* also describe the type of the window. If there can be several windows of the same
* type, append '#' (hash) to the name, and KMainWindow will append numbers to make
* the names unique. For example, for a mail client which has one main window showing
* the mails and folders, and which can also have one or more windows for composing
* mails, the name for the folders window should be e.g. "mainwindow" and
* for the composer windows "composer#".
*
* @param f Specify the widget flags. The default is
* WType_TopLevel and WDestructiveClose. TopLevel indicates that a
* main window is a toplevel window, regardless of whether it has a
* parent or not. DestructiveClose indicates that a main window is
* automatically destroyed when its window is closed. Pass 0 if
* you do not want this behavior.
*
* KMainWindows must be created on the heap with 'new', like:
* <pre> KMainWindow *kmw = new KMainWindow (...</pre>
**/
- KMainWindow( QWidget* parent = 0, const char *name = 0, WFlags f = WType_TopLevel | WDestructiveClose );
+ //LR remove WDestructiveClose
+ KMainWindow( QWidget* parent = 0, const char *name = 0, WFlags f = WType_TopLevel /*| WDestructiveClose*/ );
/**
* Destructor.
*
* Will also destroy the toolbars, and menubar if
* needed.
*/
virtual ~KMainWindow();
/**
* Retrieve the standard help menu.
*
* It contains entires for the
* help system (activated by F1), an optional "What's This?" entry
* (activated by Shift F1), an application specific dialog box,