Diffstat (limited to 'microkde/kdeui/kmainwindow.h') (more/less context) (ignore whitespace changes)
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diff --git a/microkde/kdeui/kmainwindow.h b/microkde/kdeui/kmainwindow.h index 2aafb9d..2dc8033 100644 --- a/microkde/kdeui/kmainwindow.h +++ b/microkde/kdeui/kmainwindow.h @@ -1,481 +1,481 @@ /* This file is part of the KDE libraries This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. $Id$ */ #ifndef KMAINWINDOW_H #define KMAINWINDOW_H /*US #include "kxmlguifactory.h" #include "kxmlguiclient.h" #include "kxmlguibuilder.h" #include <qmetaobject.h> class KPopupMenu; class KXMLGUIFactory; class KConfig; class KHelpMenu; class KStatusBar; class QStatusBar; class KMenuBar; class KMWSessionManaged; class KAccel; class KToolBarMenuAction; */ class QMenuBar; class QStatusBar; class KMainWindowPrivate; class KAction; #include <ktoolbar.h> #include <ktoolbarhandler.h> #include <kxmlguiclient.h> #include <qmainwindow.h> #include <qptrlist.h> class KActionCollection; class KMainWindow : public QMainWindow, virtual public KXMLGUIClient { Q_OBJECT private: //US create private defaultconstructor KMainWindow() {;}; public: /** * Construct a main window. * * @param parent The widget parent. This is usually 0 but it may also be the window * group leader. In that case, the KMainWindow becomes sort of a * secondary window. * * @param name The object name. For session management and window management to work * properly, all main windows in the application should have a * different name. When passing 0 (the default), KMainWindow will create * a unique name, but it's recommended to explicitly pass a window name that will * also describe the type of the window. If there can be several windows of the same * type, append '#' (hash) to the name, and KMainWindow will append numbers to make * the names unique. For example, for a mail client which has one main window showing * the mails and folders, and which can also have one or more windows for composing * mails, the name for the folders window should be e.g. "mainwindow" and * for the composer windows "composer#". * * @param f Specify the widget flags. The default is * WType_TopLevel and WDestructiveClose. TopLevel indicates that a * main window is a toplevel window, regardless of whether it has a * parent or not. DestructiveClose indicates that a main window is * automatically destroyed when its window is closed. Pass 0 if * you do not want this behavior. * * KMainWindows must be created on the heap with 'new', like: * <pre> KMainWindow *kmw = new KMainWindow (...</pre> **/ //LR remove WDestructiveClose - KMainWindow( QWidget* parent = 0, const char *name = 0, WFlags f = WType_TopLevel /*| WDestructiveClose*/ ); + KMainWindow( QWidget* parent = 0, const char *name = 0 ); //, WFlags f = WType_TopLevel /*| WDestructiveClose*/ ; /** * Destructor. * * Will also destroy the toolbars, and menubar if * needed. */ virtual ~KMainWindow(); /** * Retrieve the standard help menu. * * It contains entires for the * help system (activated by F1), an optional "What's This?" entry * (activated by Shift F1), an application specific dialog box, * and an "About KDE" dialog box. * * Example (adding a standard help menu to your application): * <pre> * KPopupMenu *help = helpMenu( <myTextString> ); * menuBar()->insertItem( i18n("&Help"), help ); * </pre> * * @param aboutAppText The string that is used in the application * specific dialog box. If you leave this string empty the * information in the global @ref KAboutData of the * application will be used to make a standard dialog box. * * @param showWhatsThis Set this to false if you do not want to include * the "What's This" menu entry. * * @return A standard help menu. */ //US KPopupMenu* helpMenu( const QString &aboutAppText = QString::null, //US bool showWhatsThis = TRUE ); /** * Returns the help menu. Creates a standard help menu if none exists yet. * * It contains entries for the * help system (activated by F1), an optional "What's This?" entry * (activated by Shift F1), an application specific dialog box, * and an "About KDE" dialog box. You must create the application * specific dialog box yourself. When the "About application" * menu entry is activated, a signal will trigger the * @ref showAboutApplication slot. See @ref showAboutApplication for more * information. * * Example (adding a help menu to your application): * <pre> * menuBar()->insertItem( i18n("&Help"), customHelpMenu() ); * </pre> * * @param showWhatsThis Set this to @p false if you do not want to include * the "What's This" menu entry. * * @return A standard help menu. */ //US KPopupMenu* customHelpMenu( bool showWhatsThis = TRUE ); /** * @sect Session Management * * Try to restore the toplevel widget as defined by the number (1..X). * * If the session did not contain so high a number, the configuration * is not changed and @p false returned. * * That means clients could simply do the following: * <pre> * if (kapp->isRestored()){ * int n = 1; * while (KMainWindow::canBeRestored(n)){ * (new childMW)->restore(n); * n++; * } * } else { * // create default application as usual * } * </pre> * Note that @ref QWidget::show() is called implicitly in restore. * * With this you can easily restore all toplevel windows of your * application. * * If your application uses different kinds of toplevel * windows, then you can use @ref KMainWindow::classNameOfToplevel(n) * to determine the exact type before calling the childMW * constructor in the example from above. * * If your client has only one kind of toplevel widgets (which * should be pretty usual) then you should use the RESTORE-macro * for backwards compatibility with 3.1 and 3.0 branches: * * <pre> * if (kapp->isRestored()) * RESTORE(childMW) * else { * // create default application as usual * } * </pre> * * The macro expands to the term above but is easier to use and * less code to write. * * For new code or if you have more than one kind of toplevel * widget (each derived from @ref KMainWindow, of course), you can * use the templated @ref kRestoreMainWindows global functions: * * <pre> * if (kapp->isRestored()) * kRestoreMainWindows< childMW1, childMW2, childMW3 >(); * else { * // create default application as usual * } * </pre> * * Currently, these functions are provided for up to three * template arguments. If you need more, tell us. To help you in * deciding whether or not you can use @ref kRestoreMainWindows, a * define KDE_RESTORE_MAIN_WINDOWS_NUM_TEMPLATE_ARGS is provided. * * @see restore() * @see classNameOfToplevel() * **/ static bool canBeRestored( int number ); /** * Returns the @ref className() of the @p number of the toplevel window which * should be restored. * * This is only useful if your application uses * different kinds of toplevel windows. */ static const QString classNameOfToplevel( int number ); /** * Restore the session specified by @p number. * * Returns @p false if this * fails, otherwise returns @p true and shows the window. * You should call @ref canBeRestored() first. * If @p show is true (default), this widget will be shown automatically. */ bool restore( int number, bool show = TRUE ); //US virtual KXMLGUIFactory *guiFactory(); /** * Create a GUI given a local XML file. * * If @p xmlfile is NULL, * then it will try to construct a local XML filename like * appnameui.rc where 'appname' is your app's name. If that file * does not exist, then the XML UI code will only use the global * (standard) XML file for the layout purposes. * * Note that when passing true for the conserveMemory argument subsequent * calls to guiFactory()->addClient/removeClient may not work as expected. * Also retrieving references to containers like popup menus or toolbars using * the container method will not work. * * @param xmlfile The local xmlfile (relative or absolute) * @param _conserveMemory Specify whether createGUI() should call * @ref KXMLGuiClient::conserveMemory() to free all memory * allocated by the @ref QDomDocument and by the KXMLGUIFactory. */ void createGUI( const QString &xmlfile = QString::null, bool _conserveMemory = TRUE ); /** * Enables the build of a standard help menu when calling createGUI(). * * The default behavior is to build one, you must call this function * to disable it */ void setHelpMenuEnabled(bool showHelpMenu = true); /** * Return @p true when the help menu is enabled */ bool isHelpMenuEnabled(); /** * Returns true, if there is a menubar * @since 3.1 */ bool hasMenuBar(); /** * Returns a pointer to the menu bar. * * If there is no menu bar yet one will be created. **/ //US KMenuBar *menuBar(); QMenuBar *menuBar(); /** * Returns a pointer to the status bar. * * If there is no * status bar yet one will be created. */ //US KStatusBar *statusBar(); QStatusBar *statusBar(); /** * List of members of KMainWindow class. */ //US static QPtrList<KMainWindow>* memberList; /** * Returns a pointer to the toolbar with the specified name. * This refers to toolbars created dynamically from the XML UI * framework. If the toolbar does not exist one will be created. * * @param name The internal name of the toolbar. If no name is * specified "mainToolBar" is assumed. * * @return A pointer to the toolbar **/ KToolBar *toolBar( const char *name=0 ); // method for getting rid of KDE-Crap QToolBar *tBar( ); /** * @return An iterator over the list of all toolbars for this window. */ QPtrListIterator<KToolBar> toolBarIterator(); /** * @return A KAccel instance bound to this mainwindow. Used automatically * by KAction to make keybindings work in all cases. */ KAccel *accel(); void setFrameBorderWidth( int ) {} /** * Call this to enable "auto-save" of toolbar/menubar/statusbar settings * (and optionally window size). * If the *bars were moved around/shown/hidden when the window is closed, * saveMainWindowSettings( KGlobal::config(), groupName ) will be called. * * @param groupName a name that identifies this "type of window". * You can have several types of window in the same application. * * @param saveWindowSize set it to true to include the window size * when saving. * * Typically, you will call setAutoSaveSettings() in your * KMainWindow-inherited class constructor, and it will take care * of restoring and saving automatically. Make sure you call this * _after all_ your *bars have been created. */ void setAutoSaveSettings( const QString & groupName = QString::fromLatin1("MainWindow"), bool saveWindowSize = true ); /** * Disable the auto-save-settings feature. * You don't normally need to call this, ever. */ void resetAutoSaveSettings(); /** * @return the current autosave setting, i.e. true if setAutoSaveSettings() was called, * false by default or if resetAutoSaveSettings() was called. * @since 3.1 */ bool autoSaveSettings() const; /** * @return the group used for setting-autosaving. * Only meaningful if setAutoSaveSettings() was called. * This can be useful for forcing a save or an apply, e.g. before and after * using KEditToolbar. * @since 3.1 */ QString autoSaveGroup() const; /** * Read settings for statusbar, menubar and toolbar from their respective * groups in the config file and apply them. * * @param config Config file to read the settings from. * @param groupName Group name to use. If not specified, the last used * group name is used. */ void applyMainWindowSettings(KConfig *config, const QString &groupName = QString::null); /** * Save settings for statusbar, menubar and toolbar to their respective * groups in the config file @p config. * * @param config Config file to save the settings to. * @param groupName Group name to use. If not specified, the last used * group name is used */ void saveMainWindowSettings(KConfig *config, const QString &groupName = QString::null); /** * Sets whether KMainWindow should provide a menu that allows showing/hiding * the available toolbars ( using @ref KToggleToolBarAction ) . In case there * is only one toolbar configured a simple 'Show <toolbar name here>' menu item * is shown. * * The menu / menu item is implemented using xmlgui. It will be inserted in your * menu structure in the 'Settings' menu. * * If your application uses a non-standard xmlgui resource file then you can * specify the exact position of the menu / menu item by adding a * <Merge name="StandardToolBarMenuHandler" /> * line to the settings menu section of your resource file ( usually appname.rc ). * * Note that you should enable this feature before calling createGUI() ( or similar ) . * You enable/disable it anytime if you pass false to the conserveMemory argument of createGUI. * @since 3.1 */ void setStandardToolBarMenuEnabled( bool enable ); /// @since 3.1 bool isStandardToolBarMenuEnabled() const; /** * Sets whether KMainWindow should provide a menu that allows showing/hiding * of the statusbar ( using @ref KToggleStatusBarAction ). * * The menu / menu item is implemented using xmlgui. It will be inserted * in your menu structure in the 'Settings' menu. * * Note that you should enable this feature before calling createGUI() * ( or similar ). * * If an application maintains the action on its own (i.e. never calls * this function) a connection needs to be made to let KMainWindow * know when that status (hidden/shown) of the statusbar has changed. * For example: * connect(action, SIGNAL(activated()), * kmainwindow, SLOT(setSettingsDirty())); * Otherwise the status (hidden/show) of the statusbar might not be saved * by KMainWindow. * @since 3.2 */ void createStandardStatusBarAction(); /** * Returns a pointer to the mainwindows action responsible for the toolbars menu * @since 3.1 */ KAction *toolBarMenuAction(); // why do we support old gcc versions? using KXMLGUIBuilder::finalizeGUI; /// @since 3.1 virtual void finalizeGUI( KXMLGUIClient *client ); /** * @internal */ void finalizeGUI( bool force ); /** * @return true if a -geometry argument was given on the command line, * and this is the first window created (the one on which this option applies) */ bool initialGeometrySet() const; /** * @internal * Used from Konqueror when reusing the main window. */ void ignoreInitialGeometry(); /** * @return the size the mainwindow should have so that the central * widget will be of @p size. */ QSize sizeForCentralWidgetSize(QSize size); public slots: /** * Makes a KDE compliant caption. |