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diff --git a/microkde/kdeui/kmainwindow.h b/microkde/kdeui/kmainwindow.h
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--- a/microkde/kdeui/kmainwindow.h
+++ b/microkde/kdeui/kmainwindow.h
@@ -1,481 +1,481 @@
/*
This file is part of the KDE libraries
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
$Id$
*/
#ifndef KMAINWINDOW_H
#define KMAINWINDOW_H
/*US
#include "kxmlguifactory.h"
#include "kxmlguiclient.h"
#include "kxmlguibuilder.h"
#include <qmetaobject.h>
class KPopupMenu;
class KXMLGUIFactory;
class KConfig;
class KHelpMenu;
class KStatusBar;
class QStatusBar;
class KMenuBar;
class KMWSessionManaged;
class KAccel;
class KToolBarMenuAction;
*/
class QMenuBar;
class QStatusBar;
class KMainWindowPrivate;
class KAction;
#include <ktoolbar.h>
#include <ktoolbarhandler.h>
#include <kxmlguiclient.h>
#include <qmainwindow.h>
#include <qptrlist.h>
class KActionCollection;
class KMainWindow : public QMainWindow, virtual public KXMLGUIClient
{
Q_OBJECT
private:
//US create private defaultconstructor
KMainWindow() {;};
public:
/**
* Construct a main window.
*
* @param parent The widget parent. This is usually 0 but it may also be the window
* group leader. In that case, the KMainWindow becomes sort of a
* secondary window.
*
* @param name The object name. For session management and window management to work
* properly, all main windows in the application should have a
* different name. When passing 0 (the default), KMainWindow will create
* a unique name, but it's recommended to explicitly pass a window name that will
* also describe the type of the window. If there can be several windows of the same
* type, append '#' (hash) to the name, and KMainWindow will append numbers to make
* the names unique. For example, for a mail client which has one main window showing
* the mails and folders, and which can also have one or more windows for composing
* mails, the name for the folders window should be e.g. "mainwindow" and
* for the composer windows "composer#".
*
* @param f Specify the widget flags. The default is
* WType_TopLevel and WDestructiveClose. TopLevel indicates that a
* main window is a toplevel window, regardless of whether it has a
* parent or not. DestructiveClose indicates that a main window is
* automatically destroyed when its window is closed. Pass 0 if
* you do not want this behavior.
*
* KMainWindows must be created on the heap with 'new', like:
* <pre> KMainWindow *kmw = new KMainWindow (...</pre>
**/
//LR remove WDestructiveClose
- KMainWindow( QWidget* parent = 0, const char *name = 0, WFlags f = WType_TopLevel /*| WDestructiveClose*/ );
+ KMainWindow( QWidget* parent = 0, const char *name = 0 ); //, WFlags f = WType_TopLevel /*| WDestructiveClose*/ ;
/**
* Destructor.
*
* Will also destroy the toolbars, and menubar if
* needed.
*/
virtual ~KMainWindow();
/**
* Retrieve the standard help menu.
*
* It contains entires for the
* help system (activated by F1), an optional "What's This?" entry
* (activated by Shift F1), an application specific dialog box,
* and an "About KDE" dialog box.
*
* Example (adding a standard help menu to your application):
* <pre>
* KPopupMenu *help = helpMenu( <myTextString> );
* menuBar()->insertItem( i18n("&Help"), help );
* </pre>
*
* @param aboutAppText The string that is used in the application
* specific dialog box. If you leave this string empty the
* information in the global @ref KAboutData of the
* application will be used to make a standard dialog box.
*
* @param showWhatsThis Set this to false if you do not want to include
* the "What's This" menu entry.
*
* @return A standard help menu.
*/
//US KPopupMenu* helpMenu( const QString &aboutAppText = QString::null,
//US bool showWhatsThis = TRUE );
/**
* Returns the help menu. Creates a standard help menu if none exists yet.
*
* It contains entries for the
* help system (activated by F1), an optional "What's This?" entry
* (activated by Shift F1), an application specific dialog box,
* and an "About KDE" dialog box. You must create the application
* specific dialog box yourself. When the "About application"
* menu entry is activated, a signal will trigger the
* @ref showAboutApplication slot. See @ref showAboutApplication for more
* information.
*
* Example (adding a help menu to your application):
* <pre>
* menuBar()->insertItem( i18n("&Help"), customHelpMenu() );
* </pre>
*
* @param showWhatsThis Set this to @p false if you do not want to include
* the "What's This" menu entry.
*
* @return A standard help menu.
*/
//US KPopupMenu* customHelpMenu( bool showWhatsThis = TRUE );
/**
* @sect Session Management
*
* Try to restore the toplevel widget as defined by the number (1..X).
*
* If the session did not contain so high a number, the configuration
* is not changed and @p false returned.
*
* That means clients could simply do the following:
* <pre>
* if (kapp->isRestored()){
* int n = 1;
* while (KMainWindow::canBeRestored(n)){
* (new childMW)->restore(n);
* n++;
* }
* } else {
* // create default application as usual
* }
* </pre>
* Note that @ref QWidget::show() is called implicitly in restore.
*
* With this you can easily restore all toplevel windows of your
* application.
*
* If your application uses different kinds of toplevel
* windows, then you can use @ref KMainWindow::classNameOfToplevel(n)
* to determine the exact type before calling the childMW
* constructor in the example from above.
*
* If your client has only one kind of toplevel widgets (which
* should be pretty usual) then you should use the RESTORE-macro
* for backwards compatibility with 3.1 and 3.0 branches:
*
* <pre>
* if (kapp->isRestored())
* RESTORE(childMW)
* else {
* // create default application as usual
* }
* </pre>
*
* The macro expands to the term above but is easier to use and
* less code to write.
*
* For new code or if you have more than one kind of toplevel
* widget (each derived from @ref KMainWindow, of course), you can
* use the templated @ref kRestoreMainWindows global functions:
*
* <pre>
* if (kapp->isRestored())
* kRestoreMainWindows< childMW1, childMW2, childMW3 >();
* else {
* // create default application as usual
* }
* </pre>
*
* Currently, these functions are provided for up to three
* template arguments. If you need more, tell us. To help you in
* deciding whether or not you can use @ref kRestoreMainWindows, a
* define KDE_RESTORE_MAIN_WINDOWS_NUM_TEMPLATE_ARGS is provided.
*
* @see restore()
* @see classNameOfToplevel()
*
**/
static bool canBeRestored( int number );
/**
* Returns the @ref className() of the @p number of the toplevel window which
* should be restored.
*
* This is only useful if your application uses
* different kinds of toplevel windows.
*/
static const QString classNameOfToplevel( int number );
/**
* Restore the session specified by @p number.
*
* Returns @p false if this
* fails, otherwise returns @p true and shows the window.
* You should call @ref canBeRestored() first.
* If @p show is true (default), this widget will be shown automatically.
*/
bool restore( int number, bool show = TRUE );
//US virtual KXMLGUIFactory *guiFactory();
/**
* Create a GUI given a local XML file.
*
* If @p xmlfile is NULL,
* then it will try to construct a local XML filename like
* appnameui.rc where 'appname' is your app's name. If that file
* does not exist, then the XML UI code will only use the global
* (standard) XML file for the layout purposes.
*
* Note that when passing true for the conserveMemory argument subsequent
* calls to guiFactory()->addClient/removeClient may not work as expected.
* Also retrieving references to containers like popup menus or toolbars using
* the container method will not work.
*
* @param xmlfile The local xmlfile (relative or absolute)
* @param _conserveMemory Specify whether createGUI() should call
* @ref KXMLGuiClient::conserveMemory() to free all memory
* allocated by the @ref QDomDocument and by the KXMLGUIFactory.
*/
void createGUI( const QString &xmlfile = QString::null, bool _conserveMemory = TRUE );
/**
* Enables the build of a standard help menu when calling createGUI().
*
* The default behavior is to build one, you must call this function
* to disable it
*/
void setHelpMenuEnabled(bool showHelpMenu = true);
/**
* Return @p true when the help menu is enabled
*/
bool isHelpMenuEnabled();
/**
* Returns true, if there is a menubar
* @since 3.1
*/
bool hasMenuBar();
/**
* Returns a pointer to the menu bar.
*
* If there is no menu bar yet one will be created.
**/
//US KMenuBar *menuBar();
QMenuBar *menuBar();
/**
* Returns a pointer to the status bar.
*
* If there is no
* status bar yet one will be created.
*/
//US KStatusBar *statusBar();
QStatusBar *statusBar();
/**
* List of members of KMainWindow class.
*/
//US static QPtrList<KMainWindow>* memberList;
/**
* Returns a pointer to the toolbar with the specified name.
* This refers to toolbars created dynamically from the XML UI
* framework. If the toolbar does not exist one will be created.
*
* @param name The internal name of the toolbar. If no name is
* specified "mainToolBar" is assumed.
*
* @return A pointer to the toolbar
**/
KToolBar *toolBar( const char *name=0 );
// method for getting rid of KDE-Crap
QToolBar *tBar( );
/**
* @return An iterator over the list of all toolbars for this window.
*/
QPtrListIterator<KToolBar> toolBarIterator();
/**
* @return A KAccel instance bound to this mainwindow. Used automatically
* by KAction to make keybindings work in all cases.
*/
KAccel *accel();
void setFrameBorderWidth( int ) {}
/**
* Call this to enable "auto-save" of toolbar/menubar/statusbar settings
* (and optionally window size).
* If the *bars were moved around/shown/hidden when the window is closed,
* saveMainWindowSettings( KGlobal::config(), groupName ) will be called.
*
* @param groupName a name that identifies this "type of window".
* You can have several types of window in the same application.
*
* @param saveWindowSize set it to true to include the window size
* when saving.
*
* Typically, you will call setAutoSaveSettings() in your
* KMainWindow-inherited class constructor, and it will take care
* of restoring and saving automatically. Make sure you call this
* _after all_ your *bars have been created.
*/
void setAutoSaveSettings( const QString & groupName = QString::fromLatin1("MainWindow"),
bool saveWindowSize = true );
/**
* Disable the auto-save-settings feature.
* You don't normally need to call this, ever.
*/
void resetAutoSaveSettings();
/**
* @return the current autosave setting, i.e. true if setAutoSaveSettings() was called,
* false by default or if resetAutoSaveSettings() was called.
* @since 3.1
*/
bool autoSaveSettings() const;
/**
* @return the group used for setting-autosaving.
* Only meaningful if setAutoSaveSettings() was called.
* This can be useful for forcing a save or an apply, e.g. before and after
* using KEditToolbar.
* @since 3.1
*/
QString autoSaveGroup() const;
/**
* Read settings for statusbar, menubar and toolbar from their respective
* groups in the config file and apply them.
*
* @param config Config file to read the settings from.
* @param groupName Group name to use. If not specified, the last used
* group name is used.
*/
void applyMainWindowSettings(KConfig *config, const QString &groupName = QString::null);
/**
* Save settings for statusbar, menubar and toolbar to their respective
* groups in the config file @p config.
*
* @param config Config file to save the settings to.
* @param groupName Group name to use. If not specified, the last used
* group name is used
*/
void saveMainWindowSettings(KConfig *config, const QString &groupName = QString::null);
/**
* Sets whether KMainWindow should provide a menu that allows showing/hiding
* the available toolbars ( using @ref KToggleToolBarAction ) . In case there
* is only one toolbar configured a simple 'Show <toolbar name here>' menu item
* is shown.
*
* The menu / menu item is implemented using xmlgui. It will be inserted in your
* menu structure in the 'Settings' menu.
*
* If your application uses a non-standard xmlgui resource file then you can
* specify the exact position of the menu / menu item by adding a
* &lt;Merge name="StandardToolBarMenuHandler" /&gt;
* line to the settings menu section of your resource file ( usually appname.rc ).
*
* Note that you should enable this feature before calling createGUI() ( or similar ) .
* You enable/disable it anytime if you pass false to the conserveMemory argument of createGUI.
* @since 3.1
*/
void setStandardToolBarMenuEnabled( bool enable );
/// @since 3.1
bool isStandardToolBarMenuEnabled() const;
/**
* Sets whether KMainWindow should provide a menu that allows showing/hiding
* of the statusbar ( using @ref KToggleStatusBarAction ).
*
* The menu / menu item is implemented using xmlgui. It will be inserted
* in your menu structure in the 'Settings' menu.
*
* Note that you should enable this feature before calling createGUI()
* ( or similar ).
*
* If an application maintains the action on its own (i.e. never calls
* this function) a connection needs to be made to let KMainWindow
* know when that status (hidden/shown) of the statusbar has changed.
* For example:
* connect(action, SIGNAL(activated()),
* kmainwindow, SLOT(setSettingsDirty()));
* Otherwise the status (hidden/show) of the statusbar might not be saved
* by KMainWindow.
* @since 3.2
*/
void createStandardStatusBarAction();
/**
* Returns a pointer to the mainwindows action responsible for the toolbars menu
* @since 3.1
*/
KAction *toolBarMenuAction();
// why do we support old gcc versions? using KXMLGUIBuilder::finalizeGUI;
/// @since 3.1
virtual void finalizeGUI( KXMLGUIClient *client );
/**
* @internal
*/
void finalizeGUI( bool force );
/**
* @return true if a -geometry argument was given on the command line,
* and this is the first window created (the one on which this option applies)
*/
bool initialGeometrySet() const;
/**
* @internal
* Used from Konqueror when reusing the main window.
*/
void ignoreInitialGeometry();
/**
* @return the size the mainwindow should have so that the central
* widget will be of @p size.
*/
QSize sizeForCentralWidgetSize(QSize size);
public slots:
/**
* Makes a KDE compliant caption.