Diffstat (limited to 'kaddressbook/views/cardview.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | kaddressbook/views/cardview.h | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/kaddressbook/views/cardview.h b/kaddressbook/views/cardview.h index 2ea3771..9c245ea 100644 --- a/kaddressbook/views/cardview.h +++ b/kaddressbook/views/cardview.h @@ -1,279 +1,287 @@ #ifndef CARDVIEW_H #define CARDVIEW_H -#include <qscrollview.h> -#include <qptrlist.h> +#include <q3scrollview.h> +#include <q3ptrlist.h> #include <qstring.h> #include <qrect.h> #include <qpair.h> #include <qpoint.h> +//Added by qt3to4: +#include <QWheelEvent> +#include <QResizeEvent> +#include <QFocusEvent> +#include <QLabel> +#include <QMouseEvent> +#include <QKeyEvent> +#include <QEvent> class QLabel; class QPainter; class QResizeEvent; class QMouseEvent; class CardView; class CardViewPrivate; class CardViewItemPrivate; class CardViewTip; /** Represents a single card (item) in the card view. A card has a caption * and a list of fields. A Field is a label<->value pair. The labels in a * card should be unique, since they will be used to index the values. */ class CardViewItem { friend class CardView; public: /** A single field in the card view. The first item is the label * and the second item is the value. */ typedef QPair<QString, QString> Field; /** Constructor. * * @param parent The CardView that this card should be displayed on. * @param caption The caption of the card. This is the text that will * appear at the top of the card. This is also the string that will * be used to sort the cards in the view. */ CardViewItem(CardView *parent, QString caption = QString::null); virtual ~CardViewItem(); /** @return The caption of the card, or QString::null if none was ever * set. */ const QString &caption() const; /** Sets the caption of the card. This is the text that will * appear at the top of the card. This is also the string that will * be used to sort the cards in the view. */ void setCaption(const QString &caption); /** Paints the card using the given painter and color group. The * card will handle painting itself selected if it is selected. */ virtual void paintCard(QPainter *p, QColorGroup &cg); /** Repaints the card. This is done by sending a repaint event to the * view with the clip rect defined as this card. */ virtual void repaintCard(); /** Adds a field to the card. * * @param label The label of the field. The field labels must be unique * within a card. * @param The value of the field. */ void insertField(const QString &label, const QString &value); /** Removes the field with label <i>label</i> from the card. */ void removeField(const QString &label); /** @return The value of the field with label <i>label</i>. */ QString fieldValue(const QString &label); /** Removes all the fields from this card. */ void clearFields(); /** @return The next card item. The order of the items will be the same * as the display order in the view. 0 will be returned if this is the * last card. */ CardViewItem *nextItem(); /** @return True if this card is currently selected, false otherwise. */ bool isSelected() const; /** Called by the parent card view when the mouse has been resting for * a certain amount of time. If the label or value at pos is obscured * (trimmed) make the label display the full text. */ void showFullString( const QPoint &pos, CardViewTip *tip ); /** @return a pointer to the Field at the position itempos * in this item. 0 is returned if itempos is in the caption. * @param itempos the position in item coordinates */ Field *fieldAt( const QPoint &itempos ) const; CardView *cardView() { return mView; }; /** @return The height of this item as rendered, in pixels. if @p allowCache is true, the item may use an internally cached value rather than recalculating from scratch. The argument is mainly to allow the cardView to change global settings (like maxFieldLines) that might influence the items heights */ int height( bool allowCache=true ) const; protected: /** Sets the card as selected. This is usually only called from the * card view. */ void setSelected(bool selected); private: /** Sets the default values. */ void initialize(); /** Trims a string to the width <i>width</i> using the font metrics * to determine the width of each char. If the string is longer than * <i>width</i>, then the string will be trimmed and a '...' will * be appended. */ QString trimString(const QString &text, int width, QFontMetrics &fm); CardViewItemPrivate *d; CardView *mView; }; /** The CardView is a method of displaying data in cards. This idea is * similar to the idea of a rolodex or business cards. Each card has a * caption and a list of fields, which are label<->value pairs. The CardView * displays multiple cards in a grid. The Cards are sorted based on their * caption. * * The CardView class is designed to mirror the API of the QListView or * QIconView. The CardView is also completely independant of KAddressBook and * can be used elsewhere. With the exception of a few simple config checks, * the CardView is also 100% independant of KDE. */ -class CardView : public QScrollView +class CardView : public Q3ScrollView { friend class CardViewItem; Q_OBJECT public: /** Constructor. */ CardView(QWidget *parent, const char *name); virtual ~CardView(); /** Inserts the item into the card view. This method does not have * to be called if you created the item with a proper parent. Once * inserted, the CardView takes ownership of the item. */ void insertItem(CardViewItem *item); /** Takes the item from the view. The item will not be deleted and * ownership of the item is returned to the caller. */ void takeItem(CardViewItem *item); /** Clears the view and deletes all card view items */ void clear(); /** @return The current item, the item that has the focus. * Whenever the view has focus, this item has a focus rectangle painted * at it's border. * @sa setCurrentItem() */ CardViewItem *currentItem(); /** Sets the CardViewItem @p item to the current item in the view. */ void setCurrentItem( CardViewItem *item ); /** @return The item found at the given point, or 0 if there is no item * at that point. */ CardViewItem *itemAt(const QPoint &viewPos); /** @return The bounding rect of the given item. */ QRect itemRect(const CardViewItem *item); /** Ensures that the given item is in the viewable area of the widget */ void ensureItemVisible(const CardViewItem *item); /** Repaints the given item. */ void repaintItem(const CardViewItem *item); enum SelectionMode { Single, Multi, Extended, NoSelection }; /** Sets the selection mode. * * @see QListView */ void setSelectionMode(SelectionMode mode); /** @return The current selection mode. */ SelectionMode selectionMode() const; /** Selects or deselects the given item. This method honors the current * selection mode, so if other items are selected, they may be unselected. */ void setSelected(CardViewItem *item, bool selected); /** Selects or deselects all items. */ void selectAll(bool state); /** @return True if the given item is selected, false otherwise. */ bool isSelected(CardViewItem *item) const; /** @return The first selected item. In single select mode, this will be * the only selected item, in other modes this will be the first selected * item, but others may exist. 0 if no item is selected. */ CardViewItem *selectedItem() const; /** @return The first item in the view. This may be 0 if no items have * been inserted. This method combined with CardViewItem::nextItem() * can be used to iterator through the list of items. */ CardViewItem *firstItem() const; /** @return The item after the given item or 0 if the item is the last * item. */ CardViewItem *itemAfter(CardViewItem *item); /** @return The number of items in the view. */ int childCount() const; /** Attempts to find the first item matching the params. * * @param text The text to match. * @param label The label of the field to match against. * @param compare The compare method to use in doing the search. * * @return The first matching item, or 0 if no items match. */ /*US CardViewItem *findItem(const QString &text, const QString &label, Qt::StringComparisonMode compare = Qt::BeginsWith); */ /** Returns the amounts of pixels required for one column. * This depends on wheather drawSeparators is enabled: * If so, it is itemWidth + 2*itemSpacing + separatorWidth * If not, it is itemWidth + itemSpacing * @see itemWidth(), setItemWidth(), itemSpacing() and setItemSpacing() */ uint columnWidth(); /** Sets if the border around a card should be draw. The border is a thing * (1 or 2 pixel) line that bounds the card. When drawn, it shows when * a card is highlighted and when it isn't. */ void setDrawCardBorder(bool enabled); /** @return True if borders are drawn, false otherwise. |